Tuesday, June 15, 2010

Kinect for the Xbox 360, Microsoft’s answer for motion control







No matter what you think of her silly pose, you’re going to look like a dork using the new Kinect motion control for the Xbox 360. It’s former codename was Project Natal. Microsoft summed it up best: You are the controller. So if you get over the fact that everyone will look as silly as you, expect to get up off the couch and start wiggling, shaking, balancing, twisting and flailing your arms to control your onscreen avatar or other game control functions. Driving? Yeah, you’ll put your arms in a driving position using an “air steering wheel” just like playing the air guitar. Need to get your character to jump to the next platform, you’re going to jump in real life also.

Just like the Nintendo Wii, it brought casual gamers and grandparents to videogaming. Something the Playstation and Xbox systems seemed to initially overlook. I can see the real benefit of Kinect being used for exercise programs. I think it’s much more advance than the Wii’s motion controller or the Playstation’s Move controller. Although preliminary hands-on testing from a select few journalist noted the need to have an uncluttered background and a certain amount of lighting. Hopefully these will be worked out when it’s finally released later in the year. Expected availability is in November 2010. Just in time for the holidays.

Xbox Kinect


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